Symphony

Half Mod

Total Posts: 1,073
Online Status: Offline
Tue Jan 31 11:28:30 EST 2012

Quote from Sdiddy73
I think the point is with players usernames always changing in game it would be a pain in the butt to keep up with those players that change them all the time to have to go in and change the username all the time.

If it is Player ID you never have to worry about. Plus It gives us a lot more control over who we want in and out.

Maybe have 2 different access options. White list and black list. White list are the good id#s to let on map and Blacklist the id#s you do not want to give access too.

Also have a addon to that with guild access. A check box. So anyone that is in guild also has access to maps but you do not have to enter the ids of all your guildies.




Yeah, adding guild ID would be good. But as I said in chat, I don't see the point of a blacklist (smiley)

Also, as he mentioned, just using the ID is easier to manage, when players change there Nick, the server may notice this, but we could possibly not (smiley)


Edited 1 time(s). Last edited by Symphony @ Tue Jan 31 11:31:07 EST 2012

Cyberkilla

Admin

Total Posts: 5,984
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Tue Jan 31 12:38:10 EST 2012

Quote from Sdiddy73
I think the point is with players usernames always changing in game it would be a pain in the butt to keep up with those players that change them all the time to have to go in and change the username all the time.

If it is Player ID you never have to worry about. Plus It gives us a lot more control over who we want in and out.

Maybe have 2 different access options. White list and black list. White list are the good id#s to let on map and Blacklist the id#s you do not want to give access too.

Also have a addon to that with guild access. A check box. So anyone that is in guild also has access to maps but you do not have to enter the ids of all your guildies.



The idea is, you enter their current username, and the game uses that to get their ID. It doesn't save their username, it saves their ID. It just stops you having to remember IDs. It doesn't really matter though (smiley)

I'll just do IDs for now.


Invisible War ][

Sdiddy73

Member

Total Posts: 1,092
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Tue Jan 31 13:51:54 EST 2012

ahhh lol well that explains it a little better lol (smiley) But all in a ll a very good feature add for WB (smiley)


Symphony

Half Mod

Total Posts: 1,073
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Mon Feb 6 9:53:39 EST 2012

Bumping this in case you forgot CK (smiley)

If it's not too much trouble, I could use this now. Would it be it's separate portal? Or part of the Pa**word protected portal... I'm guessing separate (smiley)



Cyberkilla

Admin

Total Posts: 5,984
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Mon Feb 6 16:02:40 EST 2012

Quote from Symphony
Bumping this in case you forgot CK (smiley)

If it's not too much trouble, I could use this now. Would it be it's separate portal? Or part of the Pa**word protected portal... I'm guessing separate (smiley)
Separate

Edit: I was going to do this tonight, but it's 21:48 already. It might not make it.

Edit (x2): Done.


Invisible War ][
Edited 2 time(s). Last edited by Cyberkilla @ Mon Feb 6 17:18:11 EST 2012