Cyberkilla

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Sat Jul 2 19:30:10 EDT 2011

I've drawn fifteen separate Points of Interest (POI) and map images so far, with, I suspect, no more than five left to do. The last five aren't certain, so I haven't drawn them yet.

Next, I need to create the NPC types, and start making NPCs on the maps.

After that, I need to start writing some quests to add, which means I need items to serve as rewards. (smiley)

Lots of work, but I've gotten a lot done already.


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Cyberkilla

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Total Posts: 5,984
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Mon Jul 11 18:04:08 EDT 2011

I've made the tilesets, created 16 maps, linked them together with actions, and I've dropped the PvE NPCs all over them.

The next step is to design some quests, and is what I'm currently working on at the moment. I am aiming to have at least 2 quests on each map, though more will be added later. This will amount to 32 quests at the initial release.

There will also be a number of Vendor NPCs to sell you stuff, and certain NPCs will drop items. There are two bosses to raid.

It is a lot of work, but worth it! It's also expandable, because I have a number of other settings to add in the future, including a space ship landing pad, and a volcano summit.

I wish I could get it done more rapidly, but I'm having a bit of writer's block merely coming up with a handful of simple quests.


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Cyberkilla

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Total Posts: 5,984
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Thu Jul 21 16:27:51 EDT 2011

I've done all of the 60 items, and I've set their min level, attribs, etc. All that they require now is the artwork, plus a few descriptions on some of them.

I also need to draw the npc avatars.

Aside from a handful of minor bug fixes pending, and the quest log, we're almost ready to go. It'll be great to actually have some content for new players, so they can stop ha**ling me about it 


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